New Look

Just dropped in quickly realized things are looking a bit dusty around here.  Making some updates...Some adjustments...Some Changes. let me know what you think. More to come soon!

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Game over man…Game over.

When I started the final chapter of Connect I ended up getting a bit playful and inserted an Easter egg sort of tribute.  I dare say it was somewhat unintentional and was the kind of thing that came out organically in the writing. It is something that usually doesn't survive a second or third draft, and …

Checking In

The door creaks open letting in a sliver of light from beyond. The light is then briefly disturbed and followed by a shuffling sound as something moves  through the darkness. Opposite the door and along the path of the shuffling there is a loud thump, followed by a sharp scraping sound. "Dammit!" You gasp. A …

On the Sins of a World Builder or ‘Why do those Bunnies have Chain-Guns?”

Over on iO9 there is an interesting little post by Charlie Jane Anders entitled  "7 Deadly Sins of Worldbuilding" In short the 'Sins' cover a variety of mistakes a Creator can make when framing out the World of their narrative.  They cover things from 1) Not thinking about basic infrastructure (plumbing, food, waste management, etc.) to 7) …

On Being First

First place. First prize. "First!" posted in the first comment of any comment section of the interwebs. When is being first, not a good thing? "Contact" got some great reviews.  Even from people who don't owe me money, or that I have duct tapped to a chair in a old well.  ('It puts the review …